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 APR 29 - APR 30
THE LARGEST
COLLEGIATE
ESPORTS
CONFERENCE
IN THE 
WORLD

The College Esports Expo (CEX) is the premier competitive gaming event company for the international college esports market. Our events intersect all stakeholders in the collegiate esports ecosystem simultaneously in one global platform for thought leadership, insight, and panel discussions on critical topics such as developing esports curriculum and competitive programs, esports industry trends, research, career opportunities, and exploring corporate synergies.

 
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Discuss Critical Issues Related to Growth of Collegiate Esports such as Competitive Leagues and Building Student Gaming Organizations

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Networking with Industry Leaders and foster strategic partnerships with corporations and brands

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Educate Students, University Administrators, and other stakeholders about the benefits of Esports Curriculum, Development, and Research Initiatives

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Hear Industry Thought Leaders Share Insight into Esports Ecosystem and trends

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Expose College Students and Administrators to Career and Job Opportunities that extend beyond just playing videogames

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WHO SHOULD ATTEND
COLLEGE & SCHOOL
STUDENTS

considering a career in esports, video games, live-streaming, and seeking information on job opportunities in the industry.

ADMINISTRATION
& FACULTY

trying to gain insight into the esports industry, curriculum development, program development, and setting up an infrastructure for your schools.

COLLEGE
IT PROFESSIONALS

searching for technology-related information on building esports facilities, managing their networks, and identifying the right vendors and equipment.

STUDENT ESPORTS
COMPETITORS

hoping to improve their performance, discover new competitive gaming options (college and high school leagues), and hear about business practices that players need to know to protect themselves.

ESPORTS COACHES
& TRAINERS

learn about training and coaching techniques utilized in college and professional esports. Esports program directors and analysts will see how prospective schools are scouting to recruit talent for their programs.

INDUSTRY
PROFESSIONALS

can access the most highly coveted and hard to reach demographic on the planet. Companies that target Gen Z consumers, innovativa brands, emerging media, technology companies, and gaming executives can have an opportunity to engage with the collegiate esports community and communicate their interests.

HS ESPORTS
ENTHUSIASTS

can hear about recent developments 
in high school competitive esports programs and curriculum from the companies that are driving the growth of these initiatives.

AND
ANYONE

looking to connect and understand the core audience fueling the explosive sector of the video gaming industry.

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OUR TEAM
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KEVIN MITCHELL

Founder

& Managing Director

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rachel a. aron

Executive VP & President/MD

of CEX Africa

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RICK MENASCE

CPO & CEX Brazil

Managing Director

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DAVIS GAGNO

Content Lead

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MICHAEL WISNIOS

Director of Operations

 
MAIN PARTNERS
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PAST EVENTS PARTNERS
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